I really like this but I was wondering about something, you say looped seamlessly, I thought this would mean at the end of the track starting from the beginning of the track would sound seamless. Tested the first track and its quite abrupt restart. No worries, still love this, was just wondering why you stated that
I’ve just noticed that too when I re-downloaded the pack after switching to a new system. All of the tracks did loop seamlessly when I first rendered them, but I must have made a mistake between the re-encoding and compression.
Thank you for pointing this out. I hope to avoid this next time.
I was only asking because... MY Word! Is there a difference in file size. I always use ogg files and audacity to add fade-outs and such for scene changes. I used Wav format when I modded Doom2 and earlier projects.
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I really like this but I was wondering about something, you say looped seamlessly, I thought this would mean at the end of the track starting from the beginning of the track would sound seamless. Tested the first track and its quite abrupt restart. No worries, still love this, was just wondering why you stated that
I’ve just noticed that too when I re-downloaded the pack after switching to a new system. All of the tracks did loop seamlessly when I first rendered them, but I must have made a mistake between the re-encoding and compression.
Thank you for pointing this out. I hope to avoid this next time.
Is the ogg file including all the songs from the wav version?
It does include all the same tracks.
I provide both .ogg and .wav options in case there's a format preference or concerns about space restraints.
I was only asking because... MY Word! Is there a difference in file size. I always use ogg files and audacity to add fade-outs and such for scene changes. I used Wav format when I modded Doom2 and earlier projects.
Kudos for quick reply! :P